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Legendary Artifact · WHO #180 · rare
The Moment
$0.31

versions · 4 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #13664
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
At the beginning of your upkeep, put a time counter on The Moment.
{2}, {T}: Untap target creature you control. It phases out until The Moment leaves the battlefield.
{3}, {T}: Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
rulings
- 2023-10-13Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
- 2023-10-13If The Moment leaves the battlefield before its first activated ability resolves, the target creature will be untapped, but won't phase out.
- 2023-10-13While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.
- 2023-10-13A creature phased out by The Moment doesn't phase in during its controller's untap step as normal. Rather, it phases in immediately after The Moment leaves the battlefield.
- 2023-10-13Any continuous effects with a "for as long as" duration ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
- 2023-10-13Any one-shot effects that are waiting "until [this] leaves the battlefield," won't happen when a permanent phases out.
- 2023-10-13Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
- 2023-10-13Abilities that trigger when a creature becomes tapped won't trigger when the creature phases in tapped.
- 2023-10-13The Moment's last ability will destroy itself before you can sacrifice it if there are two or more time counters on it as its last ability resolves. Effects that trigger when you sacrifice a permanent will not trigger when it is destroyed this way.
- 2023-10-13Choices made for permanents as they entered the battlefield are remembered when they phase in.
- 2023-10-13An attacking or blocking creature that phases out is removed from combat.