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Sorcery · WC00 #nl171 · rare
Yawgmoth's Will
$44.00

versions · 6 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy not legal
- vintage restricted
- commander legal
- pauper not legal
EDHREC #2549
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
rulings
- 2004-10-04The second ability creates a replacement effect. It applies to both costs and effects.
- 2004-10-04If you play a card using Yawgmoth’s Will and something triggers only when “cast from your hand”, that something will not trigger. Such things trigger based on where the card came from.
- 2004-10-04To “play a card” is to either cast a spell or to put a land onto the battlefield using the main phase special action.
- 2004-10-04If an effect asks you to discard a card, you can’t “discard” something that is in your graveyard. Those cards are not in your hand. Thus, Cycling abilities of cards in the graveyard can’t be activated.
- 2004-10-04If you cast a Buyback spell, then there will be two effects trying to replace where the card goes. You get to choose if the Buyback returns the card to your hand or the card gets exiled.
- 2004-10-04It will exile itself since it goes to the graveyard after its effect starts.
- 2006-10-15You cannot Suspend a card from your graveyard, only your hand.