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Sorcery · VOW #140 · rare
Alchemist's Gambit
$0.27

versions · 5 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #10368
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]
Exile Alchemist's Gambit.
rulings
- 2021-11-19If you cast a spell for its cleave cost, that spell doesn't have any of the text in square brackets while it's on the stack.
- 2021-11-19Exiling Alchemist's Gambit happens as part of its resolution. If the spell is countered, it will go to the graveyard as normal.
- 2021-11-19If you somehow skip the extra turn Alchemist's Gambit gives you or skip that turn's end step, the delayed triggered ability never triggers. (If you cast Alchemist's Gambit by paying its cleave cost, the delayed triggered ability is never created at all.)
- 2021-11-19If multiple “extra turn” effects resolve in the same turn, the most recently created turn will be taken first.
- 2021-11-19You can't cast a spell for both its cleave cost and another alternative cost. For example, if an effect gives an Alchemist's Retrieval in your graveyard a flashback cost of {U}, you can't cast it from your graveyard for its cleave cost.
- 2021-11-19If an effect allows you to “cast a spell without paying its mana cost,” you can't cast that spell for its cleave cost.
- 2021-11-19A cleave cost is an alternative cost that's paid instead of the spell's mana cost. Casting a spell for its cleave cost doesn't change the spell's mana value.