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Sorcery · TSR #242 · uncommon
Tromp the Domains
$0.14

versions · 3 printings
format pulse
- standard not legal
- pioneer not legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #22887
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
rulings
- 2021-03-19The size of the bonus is determined only as Tromp the Domains resolves. Once that happens, the bonus won't change later in the turn even if the number of basic land types among lands you control changes.
- 2021-03-19Tromp the Domains affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't gain trample or get a power and toughness boost.
- 2021-06-18Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.
- 2021-06-18The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don't contribute to domain abilities.