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Sorcery · THB #225 · uncommon
Rise to Glory
$0.13

versions · 1 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #20868
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Choose one or both —
• Return target creature card from your graveyard to the battlefield.
• Return target Aura card from your graveyard to the battlefield.
rulings
- 2020-01-24Because modes are performed sequentially, an Aura returned to the battlefield with Rise to Glory can enchant a creature returned to the battlefield with Rise to Glory.
- 2020-01-24If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.