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Legendary Creature — Spirit Dragon · TDM #210 · mythic
Neriv, Heart of the Storm
$2.47

versions · 5 printings
cheapest printing: PTDM at $2.36 — swap-and-sell nets $0.11/copy
format pulse
- standard legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #4945
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Flying
If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.
rulings
- 2025-04-04If damage dealt is being divided or assigned among multiple permanents or players, that damage is divided or assigned before any effects modify how much damage would be dealt. For example, say you control Neriv and you attack an opponent with a 5/5 creature with trample and haste that entered this turn. If it’s blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. Those amounts are then doubled to 4 and 6, respectively.
- 2025-04-04The damage is dealt by the same source as the original source of damage. The doubled damage isn’t dealt by Neriv unless it was the original source of damage.
- 2025-04-04If another effect (or effects) modifies how much damage a creature you control that entered this turn would deal (for example, by preventing some of that damage), the player being dealt damage or the controller of the permanent being dealt damage chooses the order in which any such effects, including the effect of Neriv’s last ability, apply. If all of the damage is prevented before the effect of Neriv’s last ability would apply, its effect no longer applies.