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Instant · TDC #212 · rare
Electrodominance
$0.34

versions · 4 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #1410
price · last 90 days
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
rulings
- 2024-04-12If the target is dealt lethal damage this way, it will still be on the battlefield while you cast a spell from your hand. It won't die until after Electrodominance is finished resolving. If any of its abilities trigger while you cast that spell, those abilities will trigger but won't resolve until after the target has died.
- 2024-04-12If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
- 2024-04-12Effects that allow you to cast a spell don't allow you to play a land.
- 2024-04-12If the target is illegal as Electrodominance tries to resolve, it won't resolve and none of its effects will happen. You won't get to cast a spell from your hand.
- 2024-04-12If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, such as that of Bankrupt in Blood, those must be paid to cast the card.
- 2024-04-12You cast the spell during the resolution of Electrodominance. Ignore timing restrictions based on the spell's type.