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Instant · SOM #20 · common
Seize the Initiative
$0.14

versions · 1 printings
format pulse
- standard not legal
- pioneer not legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper legal
EDHREC #29316
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Target creature gets +1/+1 and gains first strike until end of turn.
rulings
- 2011-01-01A creature that gains first strike after other creatures with first strike or double strike deal combat damage in the first combat damage step will still deal damage in the second combat damage step.