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Enchantment · RTR #97 · rare
Guild Feud
$0.15

versions · 1 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #19539
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runs well with
all versions
every printing — same card, different shelf price · click one to view it
At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
rulings
- 2012-10-01Any abilities that trigger when the two creatures enter will be put on the stack after the fight, even if one or both creatures die.
- 2012-10-01If no creatures or only one creature is put onto the battlefield this way, no fight happens.
- 2012-10-01Players can't cast spells or activate abilities between the creatures being put onto the battlefield and them fighting each other. Notably, you can't respond with a spell like Giant Growth.
- 2012-10-01Guild Feud has one target: the opponent. You'll see what creature that player puts onto the battlefield before revealing the top three cards of your library and deciding whether to put a creature onto the battlefield yourself.