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Creature — Horror · ROE #129 · rare
Thought Gorger
$0.34

versions · 1 printings
format pulse
- standard not legal
- pioneer not legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #23243
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Trample
When this creature enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
rulings
- 2010-06-15As Thought Gorger's first ability resolves, putting a +1/+1 counter on it for each card in your hand is mandatory. The effect says "if you do" because performing that action might be impossible. If Thought Gorger has left the battlefield by the time the ability resolves, you can't put any +1/+1 counters on it, so you won't discard your hand.
- 2010-06-15Once an ability starts to resolve, it's too late to respond to it. For example, you can't count a card in your hand while determining how many +1/+1 counters Thought Gorger gets and then cast it in response. If a card is counted, it'll be discarded.
- 2010-06-15When Thought Gorger's second ability resolves, its last existence on the battlefield is checked to see how many +1/+1 counters it had on it. All of them are counted, not just the ones put on it by its "enters" ability.