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Creature — Lizard Shaman · RNA #106 · rare
Immolation Shaman
$0.46

versions · 2 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #6911
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, this creature deals 1 damage to that player.
{3}{R}{R}: This creature gets +3/+3 and gains menace until end of turn.
rulings
- 2019-01-25Immolation Shaman's first ability resolves before the ability that caused it to trigger.
- 2019-01-25Immolation Shaman's first ability doesn't trigger when an opponent activates an ability of a card in hand (such as cycling) or a card in a graveyard (such as that of Bone Dragon), even if that causes a card to be put onto the battlefield.
- 2019-01-25Activating Immolation Shaman's second ability after one creature has blocked it won't cause Immolation Shaman to become unblocked.
- 2019-01-25Multiple instances of menace on the same creature are redundant.
- 2019-01-25Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text (such as equip does). An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.