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Legendary Creature — Human Rogue · OTJ #190 · mythic
Annie Flash, the Veteran
$0.28

versions · 4 printings
format pulse
- standard legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #17049
price · last 90 days
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Flash
When Annie Flash enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.
rulings
- 2024-04-12Annie Flash's second ability triggers if you cast it from any zone. It doesn't trigger if you put Annie Flash onto the battlefield without casting it.
- 2024-04-12A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.
- 2024-04-12If the mana cost of a card in your graveyard includes {X}, X is 0 for the purpose of determining its mana value.
- 2024-04-12If you return an Aura this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn't target the player or permanent it will enchant, so players or permanents with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura's qualities can't be chosen this way. If there's nothing legal for the Aura to enchant, it stays in the graveyard.
- 2024-04-12You pay all costs and follow all normal timing rules for cards played from exile with Annie Flash's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.