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Enchantment · NEO #40 · uncommon
Touch the Spirit Realm
$1.00

versions · 2 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #1827
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel — {1}{W}, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
rulings
- 2022-02-18If a token is exiled this way, it will cease to exist and won't return to the battlefield.
- 2022-02-18If a channel ability requires a target, you may not activate it without a target just to discard the card.
- 2022-02-18Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
- 2022-02-18Discarding the card is part of the cost to activate a channel ability.
- 2022-02-18If a double-faced card is exiled and returned to the battlefield with Touch the Spirit Realm or its channel ability, that card will return to the battlefield front-face up.
- 2022-02-18If Touch the Spirit Realm leaves the battlefield before its first ability resolves, the target permanent won't be exiled.