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Enchantment — Aura · MM3 #186 · uncommon
Soul Ransom
$0.15

versions · 3 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #20037
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Enchant creature
You control enchanted creature.
Discard two cards: This Aura's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
rulings
- 2017-03-14You'll draw two cards even if you can't sacrifice Soul Ransom, perhaps because it left the battlefield in response to Soul Ransom's ability.
- 2017-03-14In most cases, you'll enchant a creature controlled by an opponent, which will cause you to gain control of that creature. Any of your opponents can activate the last ability of Soul Ransom by discarding two cards. When that ability resolves, you'll sacrifice Soul Ransom and draw two cards.