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Sorcery · MM2 #138 · rare
All Suns' Dawn
$0.28

versions · 3 printings
format pulse
- standard not legal
- pioneer not legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #16400
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
rulings
- 2004-12-01All Suns’ Dawn can have from zero to five targets, one for each color.
- 2004-12-01You choose the color each target must be when you choose it as a target, so if the card you targeted as a blue card is red when All Suns’ Dawn resolves, the card is an illegal target, even if the spell doesn’t target another red card.
- 2004-12-01You can target two blue-and-white multicolored cards by choosing one as the blue card and one as the white card.