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Artifact — Equipment · MB2 #508 · rare
Arcanum Things
$0.20

versions · 1 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy not legal
- vintage not legal
- commander not legal
- pauper not legal
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Equipped creature has flying.
Equip {2}
Equipment swap {2}{W} ({2}{W}: Exchange this Equipment with an Equipment card in your hand. If this Equipment was attached to a creature, attach the new Equipment to that creature.)
rulings
- 2024-11-08Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
- 2024-11-08The exchange happens on resolution of Arcanum Things’s Equipment swap ability and is simultaneous.
- 2024-11-08As Equipment swap resolves, you may reveal an Equipment card from your hand. If you don’t reveal an Equipment card, or if the exchange can’t be completed (such as if Arcanum Things is no longer on the battlefield, you don’t own Arcanum Things, or the new Equipment can’t be attached to the creature Arcanum Things is attached to), nothing happens.
- 2024-11-08For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
- 2024-11-08Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.