← back

Enchantment · M3C #116 · rare
Desert Warfare
$0.25

versions · 2 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #7374
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step.
At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.
rulings
- 2024-06-07If the Desert leaves your graveyard before the delayed triggered ability created by Desert Warfare's first ability resolves, that Desert won't be put onto the battlefield from its new zone when that ability resolves.
- 2024-06-07Desert Warfare's first ability won't return any Deserts that you sacrificed or that were put into your graveyard from your hand or library before Desert Warfare entered the battlefield.