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Creature — Vampire Warrior · M14 #120 · uncommon
Vampire Warlord
$0.12

versions · 1 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #27425
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Sacrifice another creature: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
rulings
- 2013-07-01If Vampire Warlord is dealt lethal damage and is dealt damage by a source with deathtouch during the same combat damage step, a single regeneration shield will save it.
- 2013-07-01To work, the regeneration shield must be created before Vampire Warlord is destroyed. This usually means activating its ability during the declare blockers step, or in response to a spell or ability that would destroy it.
- 2013-07-01Activating Vampire Warlord’s ability causes a “regeneration shield” to be created for it. The next time that creature would be destroyed that turn, the regeneration shield is used up instead. This works only if the creature is dealt lethal damage, dealt damage from a source with deathtouch, or affected by a spell or ability that says to “destroy” it. Other effects that cause the creature to be put into the graveyard (such as reducing its toughness to 0 or sacrificing it) don’t destroy it, so regeneration won’t save it. If the regeneration shield isn’t used, it goes away as the turn ends.