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Creature — Human Shaman · M12 #195 · rare
Skinshifter
$0.34

versions · 1 printings
format pulse
- standard not legal
- pioneer not legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #19724
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
{G}: Choose one. Activate only once each turn.
• Until end of turn, this creature becomes a Rhino with base power and toughness 4/4 and gains trample.
• Until end of turn, this creature becomes a Bird with base power and toughness 2/2 and gains flying.
• Until end of turn, this creature becomes a Plant with base power and toughness 0/8.
rulings
- 2011-09-22You choose the ability's mode when you activate it.
- 2011-09-22Skinshifter's ability doesn't affect its copiable values. Creatures that enter as a copy of Skinshifter will enter as 1/1 Human Shaman creatures.
- 2011-09-22Skinshifter's ability doesn't cause it to lose any other abilities it may have.
- 2011-09-22No matter which mode you choose, Skinshifter will cease to have any creature types it previously had. If you activate its ability choosing the first mode, it will become only a Rhino; it's no longer a Human or a Shaman.
- 2011-09-22You can activate Skinshifter's ability during any player's turn, but only once on each turn.
- 2011-09-22No matter which mode you choose, Skinshifter will retain any other card types it may have. For example, if an effect causes Skinshifter to be an artifact in addition to its other types and you activate its ability choosing the first mode, it will be both an artifact and a Rhino creature.