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Creature — Cyclops Warrior · M11 #131 · rare
Cyclops Gladiator
$0.16

versions · 1 printings
format pulse
- standard not legal
- pioneer not legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #23909
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Whenever this creature attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to this creature.
rulings
- 2010-08-15On the other hand, if Cyclops Gladiator leaves the battlefield before the ability resolves, the ability continues to resolve. Cyclops Gladiator deals damage to the targeted creature equal to the power it had as it last existed on the battlefield.
- 2010-08-15Cyclops Gladiator’s ability triggers and resolves during the declare attackers step, before blockers are declared. If it survives, it continues to attack (presumably with some damage marked on it) and may be blocked.
- 2010-08-15If the targeted creature leaves the battlefield (or otherwise becomes an illegal target) before the ability resolves, the ability doesn’t resolve. Cyclops Gladiator isn’t dealt damage.