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Creature — Human Wizard · JOU #31 · rare
Battlefield Thaumaturge
$0.30

versions · 1 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #13842
price · last 90 days
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets.
Heroic — Whenever you cast a spell that targets this creature, this creature gains hexproof until end of turn.
rulings
- 2014-04-26The cost reduction is {1} per target creature, even if the spell targets a creature more than once.
- 2014-04-26Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
- 2014-04-26To calculate the total cost of an instant or sorcery spell you're casting, start with the mana cost (or alternative cost, if applicable), add all cost increases (including additional costs such as those imposed by strive abilities), then subtract all cost reductions (such as the one created by Battlefield Thaumaturge's first ability).
- 2014-04-26Heroic abilities will resolve before the spell that caused them to trigger.
- 2014-04-26The cost reduction created by Battlefield Thaumaturge's first ability can reduce only the generic portion of the spell's total cost. Colored mana requirements aren't affected.
- 2014-04-26Battlefield Thaumaturge's first ability doesn't change that spell's mana cost or mana value. It changes only the amount you actually pay (the “total cost” of the spell).
- 2014-04-26Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.