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Legendary Creature — Djinn · JMP #12 · rare
Inniaz, the Gale Force
$0.27

versions · 1 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #17481
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Flying
{2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.)
Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.
rulings
- 2020-06-23In a two-player game, you exchange control of two permanents of your choice with your opponent.
- 2020-06-23Inniaz’s ability triggers just once, no matter how many creatures with flying attack beyond the third.
- 2020-06-23The control-change effect of Inniaz’s last ability lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Inniaz leaves the battlefield. In a multiplayer game, a player who leaves the game takes back their permanent and gives back the one they took.
- 2020-06-23Inniaz’s ability resolves before blockers are chosen.
- 2020-06-23In a Two-Headed Giant game, Inniaz’s ability ignores who’s on which team. The leftmost player on each team gains control of a teammate’s permanent, and the rightmost player gains one from the opposing team’s leftmost player. If your teammate gains control of an attacking creature this way, it’s still removed from combat.
- 2020-06-23Inniaz’s ability resolves even if some or all of the attacking creatures lose flying or leave combat before it resolves.
- 2020-06-23You choose the permanents to be blown over to other players while Inniaz’s ability is resolving. No player may take actions between the time you make the choices and the time control changes.
- 2020-06-23If any player controls no nonland permanents, the player to their left doesn’t gain control of anything.
- 2020-06-23If you give away a creature you control with flying that attacked, it’s removed from combat. It will still be tapped if it was tapped, so it won’t be able to block.