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Instant · J22 #350 · common
Startling Development
$0.09

versions · 2 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper legal
EDHREC #21012
price · last 90 days
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.
Cycling {1} ({1}, Discard this card: Draw a card.)
rulings
- 2020-04-17Effects that modify the affected creature’s power or toughness without setting it will apply no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness.
- 2020-04-17Startling Development overwrites all previous effects that set the affected creatures’ color, creature types, power, and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after Startling Development resolves will overwrite that part of the effect.
- 2020-04-17The affected creature doesn’t lose any abilities when it becomes a Serpent.
- 2020-04-17Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to the target creature may become lethal once its base toughness becomes 4.