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Instant · GTC #185 · uncommon
Orzhov Charm
$0.23

versions · 3 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #14043
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
rulings
- 2013-01-24If you choose the second mode, you’ll lose life equal to the creature’s toughness when it was last on the battlefield.
- 2013-01-24If you choose the first mode, any Aura controlled by another player attached to the creature will be put into its owner’s graveyard as a state-based action after the creature leaves the battlefield.
- 2013-01-24Orzhov Charm’s first mode doesn’t target any of the Auras attached to the target creature.
- 2013-01-24For each of the modes, if the target creature or creature card is an illegal target when Orzhov Charm tries to resolve, it won’t resolve and none of its effects will happen.
- 2013-07-01If you choose the second mode, and Orzhov Charm resolves but the creature isn’t destroyed (perhaps because it has indestructible or it regenerates), you’ll still lose life equal to the creature’s toughness.