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Sorcery · GRN #210 · common
Undercity Uprising
$0.22

versions · 1 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper legal
EDHREC #18880
price · last 90 days
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
rulings
- 2018-10-05The first part of Undercity Uprising’s effect affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain deathtouch.
- 2018-10-05If both target creatures are illegal targets by the time Undercity Uprising tries to resolve, the spell doesn’t resolve. No creatures deal damage or gain deathtouch.
- 2018-10-05Remember that a source with deathtouch has to deal damage, but not necessarily combat damage, to destroy another creature. As long as the fighting creature you control has power greater than 0 (and the damage isn’t prevented), the fighting creature you don’t control will be destroyed.
- 2018-10-05If one of the two target creatures is an illegal target by the time Undercity Uprising tries to resolve, no creature deals or is dealt damage. Creatures you control still gain deathtouch.