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Legendary Creature — Human Knight Mercenary · FIN #243 · rare
Squall, SeeD Mercenary
$0.83

versions · 6 printings
format pulse
- standard legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #3830
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
rulings
- 2025-06-06If an effect restarts the game, Starting Town will enter tapped in the new game unless it's your first, second, or third turn of that game.
- 2025-06-06Starting Town's first ability cares about how many turns you have taken, not necessarily how many turns the game has had, in case you take an extra turn.
- 2025-06-06A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Squall's first ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat. Similarly, creatures that enter the battlefield attacking later in combat won't be considered when determining whether or not a creature attacked alone.
- 2025-06-06If Starting Town enters during another player's turn, it'll enter tapped no matter how many turns they've taken.
- 2025-06-06If a card in your graveyard has {X} in its mana cost, X is 0 for the purpose of determining its mana value.