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Sorcery · FDN #643 · rare
Primal Might
$0.17▲ 0.0% 7d

versions · 10 printings
format pulse
- standard legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #3932
price · last 90 days
hi $0.17 · lo $0.17source · scryfall
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
rulings
- 2020-06-23If the creature you control is an illegal target as Primal Might tries to resolve, no creature gets +X/+X. If that creature is a legal target but the creature you don't control isn't, it still gets +X/+X.
- 2020-06-23If you choose two target creatures and either target is an illegal target as Primal Might tries to resolve, neither creature will deal or be dealt damage.
- 2020-06-23You can cast Primal Might targeting only the creature you control.
- 2020-06-23You can cast Primal Might with 0 as the value of X to just have the two target creatures fight.