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Sorcery · EOC #115 · rare
Escape to the Wilds
$0.30

versions · 10 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #2293
price · last 90 days
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
rulings
- 2019-10-04If you don't play a card exiled this way, it remains in exile.
- 2019-10-04The additional land that you play doesn't have to be from among the exiled cards.
- 2019-10-04Escape to the Wilds doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
- 2019-10-04Casting an exiled card causes it to leave exile. You can't cast it multiple times.