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Sorcery · ELD #111 · rare
Witch's Vengeance
$0.29

versions · 4 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #21605
price · last 90 days
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Creatures of the creature type of your choice get -3/-3 until end of turn.
rulings
- 2019-10-04Witch's Vengeance affects only creatures of the chosen type that are on the battlefield at the time it resolves. This includes creatures you control, creatures with hexproof, and creatures with protection from black. Creatures that enter the battlefield or become the chosen type later in the turn won't get -3/-3.
- 2019-10-04To choose a creature type, you must choose an existing creature type, such as Human or Knight. You can't choose multiple creature types, such as “Human Knight,” but choosing “Human” is enough to affect a Human Knight. Card types such as artifact can't be chosen; nor can supertypes such as legendary; nor can subtypes that aren't creature types, such as Vehicle.
- 2019-10-04You choose a creature type as Witch's Vengeance resolves, not as you cast it. No player may take actions between the time you choose a creature type and the time those creatures get -3/-3.