← back


Sorcery · DSK #222 · uncommon
Midnight Mayhem
$0.10

versions · 1 printings
format pulse
- standard legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #14002
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
rulings
- 2024-09-20Midnight Mayhem affects only Gremlins you control at the time it resolves, including the Gremlin tokens it creates. Gremlins you begin to control later in the turn won't gain menace, lifelink, or haste.