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Instant · DMU #62 · uncommon
Protect the Negotiators
$0.19

versions · 2 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #11552
price · last 90 days
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Kicker {W} (You may pay an additional {W} as you cast this spell.)
If this spell was kicked, create a 1/1 white Soldier creature token.
Counter target spell unless its controller pays {1} for each creature you control.
rulings
- 2022-09-09You may not cast Protect the Negotiators without a spell to target.
- 2022-09-09Once Protect the Negotiators starts to resolve, its instructions are followed in the order they're written. If it was kicked, the Soldier creature token will be on the battlefield when the amount of mana the target spell's controller needs to pay is determined.
- 2024-11-08If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
- 2024-11-08The kicker ability doesn't let you pay a kicker cost more than once.
- 2024-11-08If a spell's kicker cost was paid, the spell is "kicked."
- 2024-11-08To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
- 2024-11-08If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
- 2024-11-08If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.