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Enchantment — Aura · DIS #30 · rare
Psychic Possession
$17.71▲ 0.0% 7d

versions · 1 printings
format pulse
- standard not legal
- pioneer not legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #10920
price · last 90 days
hi $17.71 · lo $17.71source · scryfall
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.
rulings
- 2006-05-01In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.
- 2006-05-01If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.
- 2006-05-01Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters "attached" to that player. Once it's on the battlefield, it no longer targets that player.
- 2006-05-01An Aura with enchant opponent can't be attached to a permanent.
- 2006-05-01Psychic Possession's controller, not the enchanted player, skips their draw step.