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Sorcery · DDR #61 · uncommon
Smallpox
$0.36

versions · 8 printings
format pulse
- standard not legal
- pioneer not legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #5497
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Each player loses 1 life, discards a card, sacrifices a creature of their choice, then sacrifices a land of their choice.
rulings
- 2021-03-19Any abilities that trigger while Smallpox is resolving will wait to be put onto the stack until Smallpox is done resolving.
- 2021-03-19As Smallpox resolves, first each player loses 1 life at the same time. Next, each player chooses a card in hand without revealing it, then all of the cards are discarded at the same time. Then starting with the player whose turn it is and proceeding in turn order, each player chooses a creature, knowing the choices made before them. All of the creatures are sacrificed at the same time, then finally repeat this process for lands.
- 2021-03-19Any abilities of the lands sacrificed may modify or trigger on the creatures being sacrificed and on the cards being discarded. Abilities of the creatures won't modify or trigger on the lands being sacrificed, but may modify or trigger on the cards being discarded.