← back

Sorcery · DDM #34 · rare
Spelltwine
$0.30

versions · 5 printings
format pulse
- standard not legal
- pioneer not legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #7712
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
rulings
- 2012-07-01The copy you cast first will already be on the stack when you cast the other copy. If that spell targets a spell, you may choose the first copy as a legal target.
- 2012-07-01If you cast a card “without paying its mana cost,” you can’t pay any alternative costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.
- 2012-07-01If one of Spelltwine’s targets is illegal when Spelltwine tries to resolve, you’ll still exile and copy the remaining legal target.
- 2012-07-01Spelltwine has two targets: the instant or sorcery card in your graveyard and the one in an opponent’s graveyard. You can’t cast Spelltwine unless you can choose both legal targets.
- 2012-07-01You can cast the copies in either order.
- 2012-07-01If the card has X in its mana cost, you must choose 0 as its value.
- 2012-07-01The copies are created in exile and cast from exile. The cards remain exiled.