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Creature — Goblin Warrior · CNS #34 · rare
Ignition Team
$0.35

versions · 1 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #21775
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
This creature enters with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.
{2}{R}, Remove a +1/+1 counter from this creature: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.
rulings
- 2014-05-29Ignition Team’s ability doesn’t affect the land’s name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had.
- 2014-05-29Copies of the affected land won’t be 4/4 red Elemental creatures. For example, if the target land is a basic Mountain, a copy of that creature would just be a basic Mountain.
- 2014-05-29Effects that modify power and/or toughness without setting them to a specific value (like the one created by Giant Growth), power and toughness changes from counters, and effects that switch a creature’s power and toughness will continue to apply. This may happen if the land was already a creature when the ability resolved.
- 2014-05-29This doesn’t count as a creature entering the battlefield. The land was already on the battlefield; it only changed types.
- 2014-05-29If the target land hasn’t been under its controller’s control continuously since the beginning of their most recent turn, that land won’t be able to attack and its {T} abilities can’t be activated. In most cases, that means it will no longer be able to be tapped for mana that turn.