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Creature — Angel · CMD #7 · rare
Archangel of Strife
$0.81

versions · 3 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #18094
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Flying
As this creature enters, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.
rulings
- 2011-09-22As soon as Archangel of Strife leaves the battlefield, the bonus stops applying. If it returns to the battlefield, players will be able to make new choices.
- 2011-09-22Archangel of Strife's bonuses apply immediately. Depending on your choice, Archangel of Strife will enter as either a 9/6 or 6/9 creature.
- 2011-09-22The active player chooses war or peace first, followed by each other player in turn order. Each player will know what previous players chose when making their choice.
- 2011-09-22Archangel of Strife's second and third abilities are linked. Similarly, its second and fourth abilities are linked. The bonus a player's creatures get depends only on the choice that player made when Archangel of Strife entered.
- 2011-09-22If there are two Archangels of Strife on the battlefield, and you choose war for one and peace for the other, your creatures get +3/+3.