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Enchantment — Aura · CMB2 #84 · rare
Soulmates
$0.56

versions · 2 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy not legal
- vintage not legal
- commander not legal
- pauper not legal
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Enchant two creatures
Enchanted creatures each get +1/+1 and have hexproof.
When one of the enchanted creatures dies, destroy the other.
rulings
- 2019-11-12If one of the enchanted creatures leaves the battlefield without dying, Soulmates is put into its owner’s graveyard, but the other creature won’t be destroyed. The same is true if one of the enchanted creatures can’t legally be enchanted by Soulmates (perhaps because it gained protection from enchantments or it’s no longer a creature).
- 2019-11-12If one of the target creatures becomes an illegal target while Soulmates is on the stack, Soulmates resolves but doesn’t enter the battlefield because its enchant ability won’t be satisfied. If both targets are illegal, it doesn’t resolve at all. In both of these cases, it’s put directly into its owner’s graveyard from the stack.