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Sorcery · CMB2 #32 · rare
Truth or Dare
$0.34

versions · 2 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy not legal
- vintage not legal
- commander not legal
- pauper not legal
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Target opponent chooses one —
• Truth — That player plays with their hand revealed for the rest of the game.
• Dare — Mill all but the bottom ten cards of that player's library. (To mill, put the top card of that library into its owner's graveyard.)
rulings
- 2019-11-12One a spell or ability has had another player choose modes for it, a player can’t choose to not finish casting or activating that spell or ability unless there’s no way for the player to complete the process. For example, the player can’t choose to not activate mana abilities to pay for the spell.
- 2019-11-12If you need to choose a card in your hand without revealing it to other players (most likely because an effect instructs each player to discard a card), you can hide your hand while choosing one or use any other method to keep your choice secret.
- 2019-11-12While playing with your hand revealed, you can still reveal cards to pay a cost.