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Sorcery · CMB2 #31 · rare
Time Sidewalk
$0.50

versions · 2 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy not legal
- vintage not legal
- commander not legal
- pauper not legal
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Take an extra turn after this one.
If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.
rulings
- 2019-11-12A Time Walk token card is a sorcery with mana cost {1}{U} and the ability “Take an extra turn after this one.”
- 2019-11-12A player’s “opening hand” is the hand of cards the player has after all players have finished taking mulligans.
- 2019-11-12Unlike a normal token, a token card doesn’t cease to exist in a zone other than the battlefield. It’s both a token and a card. It can move between zones any number of times and continues to exist for the rest of the game.
- 2019-11-12If a token card is put into a hidden zone, you must use a supplementary token card with a Magic card back to represent it. Since these don’t exist yet, you may need to be creative.
- 2019-11-12For effects that look for or modify the creation of tokens, creating token cards isn’t the same as creating tokens