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Land · CMB2 #116 · rare
Gold Mine
$0.35

versions · 2 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy not legal
- vintage not legal
- commander not legal
- pauper not legal
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
{T}: Add {C}.
Legacy — {T}, Mark one of Gold Mine's unmarked nodes: Add one mana of any color.
☐, ☐, ☐, ☐, ☐
rulings
- 2019-11-12Nodes remain permanently marked on the physical card. They’re not removed as it becomes a new object or as the game ends.
- 2019-11-12If an object with nodes becomes a copy of another object with nodes, the nodes on the physical card that’s the copy will be marked if the legacy abilities it gains instruct you to mark a node. Thus far, this ruling applies only to the case where one Gold Mine becomes a copy of another Gold Mine.
- 2019-11-12If an object without nodes becomes a copy of an object with nodes, the copy has no nodes. A cost to mark one of its nodes can’t be paid.