← back

Creature — Human Soldier · CLU #54 · common
Azorius Arrester
$0.09

versions · 3 printings
format pulse
- standard not legal
- pioneer legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper legal
EDHREC #19410
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
rulings
- 2013-04-15When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
- 2013-04-15The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
- 2013-04-15If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
- 2013-04-15Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
- 2013-04-15If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
- 2013-04-15If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.