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Creature — Spirit · C15 #96 · rare
Lone Revenant
$0.17

versions · 2 printings
format pulse
- standard not legal
- pioneer not legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #29790
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever this creature deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
rulings
- 2012-05-01If you control no creatures when Lone Revenant’s ability resolves, you’ll still look at the top four cards and put one into your hand.
- 2012-05-01If you control Lone Revenant and any other creature (including another Lone Revenant), its ability won’t trigger.
- 2012-05-01Check whether Lone Revenant’s ability triggers after combat damage is dealt but before any creatures that are destroyed due to combat damage leave the battlefield. For example, if you control Lone Revenant and another creature, and that other creature takes lethal damage in the same combat damage step that Lone Revenant deals damage to a player, Lone Revenant’s ability won’t trigger.
- 2012-05-01You must put one of the cards into your hand, even if you’d rather put all four on the bottom of your library.