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Artifact · BBD #79 · rare
Sentinel Tower
$1.93

versions · 1 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #9725
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Whenever an instant or sorcery spell is cast during your turn, this artifact deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.
rulings
- 2018-06-08For example, the first instant or sorcery spell cast during your turn causes Sentinel Tower to deal 1 damage; the second causes it to deal 2 damage, and so on.
- 2018-06-08You choose the target for Sentinel Tower’s ability, regardless of who cast the spell that caused it to trigger.
- 2018-06-08Sentinel Tower’s ability counts all instant and sorcery spells cast in the turn before the spell that caused it to trigger, even if those spells are still on the stack or have been countered.
- 2018-06-08Sentinel Tower’s ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.