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Enchantment — Aura · AVR #133 · rare
Dual Casting
$0.46

versions · 2 printings
format pulse
- standard not legal
- pioneer not legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #12581
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Enchant creature
Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."
rulings
- 2012-05-01The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
- 2012-05-01The ability granted by Dual Casting can target (and copy) any instant or sorcery spell you control, not just one with targets.
- 2012-05-01You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if you sacrifice a 3/3 creature to cast Fling and then copy it with the ability granted by Dual Casting, the copy of Fling will also deal 3 damage to its target.
- 2012-05-01If the spell being copied has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X.
- 2012-05-01If the spell being copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode(s). You can’t choose different ones.
- 2012-05-01The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.