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Creature — Elf Wizard · ARB #103 · rare
Sages of the Anima
$0.34

versions · 1 printings
format pulse
- standard not legal
- pioneer not legal
- modern legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #24734
price · last 90 days
collecting price history — 0 points so far
prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
rulings
- 2009-05-01Other players don’t get to see the order that you put the cards on the bottom of your library.
- 2009-05-01This effect is mandatory. Even if there are no more creature cards in your library, you have to do this instead of drawing a card.
- 2009-05-01If there are fewer than three cards in your library, you’ll reveal all of them.
- 2009-05-01If an effect would cause you to draw multiple cards, each individual draw is replaced by Sages of the Anima’s effect. Process the draws one at a time.
- 2009-05-01If two or more replacement effects would apply to a card-drawing event, the player who’s drawing the card chooses what order to apply them. It’s possible that after applying one of them, the others will no longer be applicable because the player would no longer draw a card. For example, if you have more than one Sages of the Anima on the battlefield and you would draw a card, each Sages of the Anima’s replacement effect could apply. Once you use one, the rest are no longer applicable.
- 2009-05-01If a spell or ability causes you to put cards in your hand without specifically using the word “draw,” Sages of the Anima’s ability won’t affect it.