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Sorcery · 3ED #56 · rare
Drain Power
$3.21

versions · 14 printings
format pulse
- standard not legal
- pioneer not legal
- modern not legal
- legacy legal
- vintage legal
- commander legal
- pauper not legal
EDHREC #16324
price · last 90 days
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prices are estimates, never offers · buy links may earn affiliate commission — your price never changes · source: nightly catalog snapshots
runs well with
all versions
every printing — same card, different shelf price · click one to view it
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
rulings
- 2004-10-04Your opponent may use instants and abilities of permanents in response to this spell before you get the mana.
- 2004-10-04This card forces the target player to draw mana from lands if they are untapped, but that player can choose how to draw the mana if a land they control has multiple mana abilities, or mana abilities with choices.
- 2004-10-04If a land can draw a variable amount of mana, the target player (not the player of this spell) chooses how much to draw.
- 2013-04-15A mana ability is an ability that (1) isn't a loyalty ability, (2) doesn't target, and (3) could add mana when it resolves.